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Super mario bros wii world 6 cannon
Super mario bros wii world 6 cannon











  • Level 02-24 Area 1 uses the custom castle scrolling feature and changes the model of the lava from obj_magma.arc to obj_magmawave.arc.
  • Level 02-05 disables any and all Zoom Controller sprites in multiplayer.
  • Level 01-40 requires the entrance to be moved a few tiles to the right (usually 4 tiles), lest the game crashes.
  • Level 01-24 Area 1 lets the player go further above the top of the screen than normally allowed.
  • super mario bros wii world 6 cannon

    Level 01-06 Area 2 messes with the players physics, likely to make it harder or easier to travel against the rolling hill of the level.Level 01-01 has a Peach's Castle background object in area 1 overlapping any other set backgrounds.25 - Castle 2 (The icon is the same as a normal castle, just without the Star Coins.

    super mario bros wii world 6 cannon

  • 23 - Tower 2 (The icon is the same as a normal tower, just without the Star Coins.
  • super mario bros wii world 6 cannon

  • 1 to 8 - Normal Level (9 is a possible value, but it is unused.).












  • Super mario bros wii world 6 cannon